Aims
This course is intended to enable the learner to produce various printed documents containing text and graphic images from design briefing to printing, using a desktop publishing system. It incorporates analysis, process, craft, technology and design elements, thus ensuring a comprehensive treatment of the subject.
Areas of Study
Unit 1 Design and Process
Learners should be able to:
- define a brief for a publication in communication with a client/Assessor
- present a number of design solutions for a given brief
- sketch thumbnails and rough visuals, using greeking (as appropriate), for document design and page layouts
- identify the human and technical resources required to produce the publication
- draw up a production plan and schedule/timetable representing all the stages of the publication process
- identify some of the legal implications involved in the publishing process e.g. copyright, licensing etc.
- identify the cost factors associated with a publication
- produce printouts which adhere to the brief.
Unit 2 Technology
Learners should be able to:
- identify the essential hardware elements of a DTP system
- distinguish between the functions of system and applications software as they apply to DTP
- distinguish between auxiliary storage units in terms of function, capacity, speed, price and suitability
- outline the significance of resolution in printing, VDU and scanning
- distinguish between different types of printers such as ink-jet printers and laser printers in terms of price, print quality, print medium and speed
- distinguish VDUs in terms of resolution, price, quality and size
- identify paper sizes with a reference to the ISO A-series i.e. A0, A1, A2, A3, A4 etc.
- perform routine disk and file management operations including appropriate data security measures
- perform routine hardware maintenance such as toner/ink and paper replenishment
- identify environments which could be harmful to hardware units and storage media
- access and operate certain peripherals e.g.
- printers – to set such parameters as choice of printer, print resolution, no. of copies, scaling etc
- scanners – to scan graphics in line-art (1 bit), grey scale and in conjunction with OCR software
- describe a typical DTP system specification such as; operating system, RAM capacity, disk formats and capacities, CPU speed, VDU type, printer type and resolution, scanner type and maximum possible resolution.
Unit 3 Craft – Preliminary Text/Graphics
Learners should be able to:
- access a word processor and perform text entry, editing, spellchecking and saving routines etc.
- identify how incompatibility problems might arise between DTP and WP files
- distinguish between line-art (1 bit), grey scale and continuous tone (photographic) images
- distinguish between bit-map and vector images
- draw, with the aid of vector-drawing software and bit-map
- software, simple graphic shapes such as lines, rectangles, ovals and polygons etc., with variations in line-styles and fills
- perform (within system limitations) basic editing of, and transformations on, drawn and painted graphic images e.g. to delete, copy, pixel-edit, rescale, reflect (vertically, horizontally), rotate etc.
- save graphics in a format compatible with DTP software.
Unit 4 Craft – Electronic Page Set-up
Learners should be able to:
- create a new document specifying page size, page orientation, margins, columns and gutters
- plan/design for folded documents
- import text and graphic files, placing them accurately on the page with the help of grids and rulers
- save documents in appropriate formats
- employ basic typographic tools to specify features such as:
- fonts, sizes, styles and horizontal scaling
- spacing between characters (kerning, tracking) and between lines (leading)
- identify and set margins, indents, tabs, rules (lines), headers, footers, automatic page-numbering, and text alignment
- create master pages and text styles to maintain consistency in a single document, a folded document and in a range of related documents
- interpret standard typographic terminology.
Unit 5 Craft – Text/Graphic Integration
Learners should be able to:
- add lines (rules), frames (boxes) to the electronic page, adjusting position, line-thickness, shade and box in- fills
- create eye-catching titles and headlines
- utilise appropriate graphic control features to import, delete, rescale, alter the shading and crop graphic images
- control the white space around graphics (run-around/wrap)
- place text inside frames and control the white space between frame and text (inset)
- use grids, rulers, guides and other system features for precision placement of text and graphics
- employ a number of text enhancing features, such as inverse print, banner print, raised caps, drop caps, text rotation, special characters.
Unit 6 Analysis
Learners should be able to:
- analyse page layout on a variety of print media for balanced layout, style, ease of reading, effectiveness in attracting attention and aesthetics
- outline a range of potentially useful ideas which could be used or should be avoided in specific publications, advertisements etc
- compare the relative costs of different printing options.


